Circuit Keep
Tactical tower defense on a living circuit board. Route power, place modules, hold the Core.
No random hands. No filler turns. Every module you have unlocked is on the palette, every wave is a deliberate placement puzzle, and every run is a deterministic simulation.
Route power, don’t just place towers
Combat modules need POWER, broadcast from the Core or relayed by Charge Nodes. Where a module sits is half the puzzle; what it’s connected to is the other half.
Twelve modules vs. fourteen intrusions
Pulse drivers, etch drivers, jamming fields, ion lances, firewalls, cascade triggers — all on an open palette. Every intrusion kind has a counter; the question is what you can afford and where it fits on the lattice.
Deterministic by design
Fixed-timestep simulation, seeded RNG. Same seed plus same inputs equals the same run, every time. Replays are exact; optimisation is real.
A story told in four ALL_CAPS voices
SYSTEM, HANDLER, ARCHIVE — and an antagonist that should not be speaking. Glitched-circuitry aesthetic, dialogue in the margins.